The Icarii Requiem


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Latest topics
» Clouds of Dust and Death
Patchworks' Circus of Dysfunction EmptyTue Aug 06, 2019 7:18 pm by Patchworks

» Angels and Skylines
Patchworks' Circus of Dysfunction EmptyTue Aug 06, 2019 7:03 pm by Patchworks

» Pash's Institute for the (occasionally) Criminally Insane
Patchworks' Circus of Dysfunction EmptySun Jun 02, 2019 11:11 am by Pashmina

» Dance on DeadLine
Patchworks' Circus of Dysfunction EmptyTue Oct 03, 2017 9:34 pm by WishingStar01

» Star's characters
Patchworks' Circus of Dysfunction EmptySat Aug 19, 2017 4:05 pm by WishingStar01

» Timeline for the Creation of Icarii
Patchworks' Circus of Dysfunction EmptyThu May 11, 2017 12:44 pm by Vatusia

» Basic Character Sheet
Patchworks' Circus of Dysfunction EmptyFri Apr 14, 2017 3:21 pm by Vatusia

» Laws of the Land
Patchworks' Circus of Dysfunction EmptyFri Mar 03, 2017 7:29 pm by Vatusia

» Patchworks' Circus of Dysfunction
Patchworks' Circus of Dysfunction EmptyWed Mar 01, 2017 12:56 pm by Patchworks

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Patchworks' Circus of Dysfunction

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Post by Patchworks Wed Mar 01, 2017 12:51 pm

Character’s Name: Verath (Dragonfolk name), Hart “Dallas” Johnson (entertainer name, used by close friends)
Character’s Family: Lizardfolk daughter (adopted, lives with friends)
Character’s Bonded Partner: Not yet known
Race: Dragonfolk
Taken/Bred: Center’s employee
Height: 2.15m (Over 7ft tall)
Weight: 90Kg
Age: Adult
Build: Mesomorph, slightly muscled, intimidating frame.
Hair: None (desconsider horns in picture, temporary)
Eyes: Light green
Skin Color and Ethnicity: “Grass” green
Distinguishing Features: Slightly paler skin than most dragonfolk
Personality: deliberate and soft-spoken, can be seen as “slow” but just sees life with no need for hurrying, no matter the situation. Coldly polite with individuals he deems “suspect”, humorous and relaxed between trusted acquaintances. Pleasant and easygoing with new arrivals to the research center.
Interesting Mannerisms: “Back on the beat!”, “No offense, ma'am, but I'm top brass here.” Likes to snap his fingers in time with songs he enjoys, sings along when alone.
Character’s Relevant History: Used to play live on a favorite bar of his for a few years before he got “summoned” to the center that bred his ancestors for work as a guard, a common occupation for Dragonfolk. Never got over his passion for jazz and blues, still has a vinyl player on his outpost.
Character’s Occupation and Educational History: “Retired” musician, currently employed as cell guard and camera system’s operator on a research center.
Character’s Housing and Immediate Environment: Lives on a sizable town of mixed races with a few friends and his adopted daughter, sometimes sleeps in the center due to difficult commuting.  
Character’s Hobbies: Composing and playing blues, jazz, playing snooker, hiking to visit his parents at the mountain range they own.
Preferred fighting/hunting style: “Bar brawler”, used to dealing with drunks and, more recently, fugitives of the center. Carries a non-lethal, retractable stun baton on guard duty.

Patchworks

Posts : 51
Join date : 2017-02-27

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Post by Patchworks Wed Mar 01, 2017 12:53 pm

Character’s Name: ? (Project code: 040101)
Character’s Family: None.
Character’s Bonded Partner: N/A.
Race: Dryad/Treant (spliced from a Maple tree )
Taken/Bred: Bred.
Height: 160cm / Slightly over 5ft tall
Weight: 70Kg /155lb
Age: Unknown. Was bred as a young adult, went through extensive training and schooling.
Build: Slim under the "bark"
Hair: thin branches covered in leaves
Eyes: Left eye is green, right eye is missing, carries the bulb of a flower.
Skin Color and Ethnicity: white skin. Torso, arms and legs are covered by a gray bark, like armor.
Distinguishing Features: First of its species, right eye "blooms" during spring.
Personality: Calm, silent and friendly.
Naturally naive and curious.
Fiercely protects what he holds dear to him.
Has a lightly spiritual side, connected to the "Spirits of the Forest".
Interesting Mannerisms: Calls other subjects "brother" or "sister" at random, doesn't seem to notice. Is overactive under harsh sunlight, sluggish in cold and darkness.
Character’s Relevant History: First (and currently only) of the Treant breed.
Character’s Occupation and Educational History: Currently a subject under extensive examination, learned about a wide array of subjects in a short period.
Character’s Housing and Immediate Environment: Lives on the Eden biomes of the Helios-Zero Research Center.
Character’s Hobbies: Studying mechanical and man-made objects in general, creation and upkeep of bonsai trees.
Wardrobe: Bark "armor"
Preferred fighting/hunting style: Ambushing, uses the bark on his arms as a club to strike unsuspecting enemies.

Patchworks

Posts : 51
Join date : 2017-02-27

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Post by Patchworks Wed Mar 01, 2017 12:55 pm

Character’s Name: Veroe
Character’s Family: Father (lives in settlement), mother (missing)
Character’s Bonded Partner: N/A.
Race: Avian (Southern Lapwing) - Harpy
Height: 155cm / 5ft tall
Weight: 59Kg /Around 130lb
Age: 19
Build: Average
Hair: Black, short, swept back. Lined with gray and black feathers. A single thin feather sticks out above the rest
Eyes: Red
Skin Color and Ethnicity: Caucasian, somewhat tan. Dark gray feathers
Distinguishing Features: Sharp spurs on elbows and wrists, sharp and pointed-looking teeth
Personality: Cocky, often restless, often overly protective of those she deems "family". Enjoys exploring and gets bored with repetition.
Interesting Mannerisms: Tends to call out for people by yelling noises instead of names, has some difficulty remembering names, constantly uses nicknames and shorthands.
Character’s Occupation and Educational History: Used to be a baseball player, hoped to make it big. Currently a scout for the settlement.
Character’s Housing and Immediate Environment: Lives in a hermit settlement in Missouri, spends most of daytime exploring the ruins of the city.
Character’s Hobbies: Baseball, sparring, minor-to-moderate property damage
Wardrobe: Bomber jacket, aviator goggles, jeans.

Patchworks

Posts : 51
Join date : 2017-02-27

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Post by Patchworks Wed Mar 01, 2017 12:56 pm

Character’s Name: Anira, aka Comtesse Bardeaux
Real name (Undisclosed): Amélie Beatrice Vermandrois
Character’s Family: "The Boneyard", a band of scavengers and mostly harmless thugs, which she guides and commands.
Character’s Bonded Partner: N/A.
Race: Avian (Bearded Vulture) - Harpy
Height: 172cm / 5.6 feet
Weight: 60Kg /Around 130lb
Age: 23
Build: Curvy, wide hips
Hair: Short, tinted neon red, shaved on the left side, natural color: brown
Eyes: Amber
Skin Color and Ethnicity: Caucasian, considerably tan.
Distinguishing Features: Hair, tinted feathers on arms, distinct "gauntlet" on left arm.
Personality: Rebellious, brute and ill-tempered. Known to know only "tough love" for even those she holds close. Has a sense of honor that keeps her from harrassing those she deems weaker.
Interesting Mannerisms: Discrete French accent, constant teasing tone, even when unintentional.
Character’s Occupation and Educational History: Has an unspecified degree of formal education, dropped out.
Character’s Housing and Immediate Environment: Lives with her group in a scrapyard in a French industrial complex.
Character’s Hobbies: Brawling, scavenging, barbeques.
Wardrobe: "Cape jacket", heavy chain around neck, gauntlet
Preferred fighting/hunting style: Attacks enemies mercilessly with her "Souveraineté", a custom-built gauntlet cobbled together from pneumatic lifting equipment, military vehicle plating and computerized systems. Uses her wings to get in advantageous spots and drop into enemy positions to disrupt them.
Souveraineté doubles as communication equipment and a symbol of her reign over the Boneyard.

Patchworks

Posts : 51
Join date : 2017-02-27

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